The Crew: Family Adventure - Marooned in Paradise – Cooperative Card Game for Ages 8+ (2-5 Players, 15 Min)

The Crew: Family Adventure - Marooned in Paradise – Cooperative Card Game for Ages 8+ (2-5 Players, 15 Min)

£27.73
Sale price  £27.73 Regular price 
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The Crew: Family Adventure - Marooned in Paradise – Cooperative Card Game for Ages 8+ (2-5 Players, 15 Min)

The Crew: Family Adventure - Marooned in Paradise – Cooperative Card Game for Ages 8+ (2-5 Players, 15 Min)

£27.73
Sale price  £27.73 Regular price 

The Crew: Family Adventure - Marooned in Paradise is a cooperative trick-taking card game from Thames & Kosmos designed for 2 to 5 players ages 8 and up. In this family-friendly version of the award-winning series, players work together as a crew stranded on a desert island, completing 35 unique missions to find their way home. Each round, players play cards one after another without speaking, and the highest card of the led suit wins the trick. The game includes an illustrated game board, island marker, tokens, and special power-up cards that help teams overcome challenges. Playtime is about 15 minutes per session, making it ideal for family game nights.

How Does the Game Work?

In each mission, players must achieve specific objectives using a standard deck of cards (suits: red, yellow, green, blue, and trump color). Communication is limited—players cannot talk about their hands or plans during a round. The game board tracks progress through the story, while power-up cards provide special abilities like swapping a card or forcing a re-shuffle. Missions escalate in difficulty, requiring careful coordination and memory.

What Makes This Version Different from the Original The Crew?

This family edition simplifies the rules of the original The Crew while adding a colorful game board and power-up mechanics. It also removes the requirement for communication via tokens present in earlier versions, making it easier for younger players. The story is lighter—survival on a tropical island rather than deep-space exploration—and the artwork is bright and inviting.

Key Game Components

  • 35 unique missions in a logbook, each with specific win conditions
  • Illustrated game board to track island progress
  • Island marker and various tokens for missions
  • Power-up cards that can change the outcome of a trick
  • Standard deck of 48 cards (4 suits plus trump)

Product Specifications

Number of Players 2–5
Recommended Age 8 and up
Average Playtime 15 minutes per mission
Game Type Cooperative trick-taking
Publisher Thames & Kosmos
Year Released 2024 (Family version)

Frequently Asked Questions

Can younger children play with adult help?

The recommended age is 8 and up due to the complexity of trick-taking logic. Younger players may need guidance to understand suit order and mission objectives.

Do players need to own the original The Crew to play this?

No, this is a standalone game. It contains everything needed to play—no additional products required.

How many missions are in the logbook?

The game includes 35 missions, each with a unique objective. Players can repeat missions to improve their strategy.

Is talking allowed during the game?

Players are not allowed to talk about their cards or give verbal hints during a round. Non-verbal communication (like body language) is permitted but often discouraged to keep the challenge fair.

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